Archive for the ‘Animation’ Category

Cars

November 9, 2009

Anyone with a passing familiarity with the 1991 Michael J. Fox vehicle Doc Hollywood will experience a twinge of unwelcome déjà vu while watching Pixar’s latest animated juggernaut, Cars. In that early ’90s “gem,” a cocky cosmetic surgeon, en route to Los Angeles in his sports car, got sentenced to community service after ramming into and destroying public property while speeding through a small town. The moral realignment of the doctor followed a predictable, easily digestible course as he got in touch with his civic-mindedness, and fell in love with a spunky small-town beauty. Cars borrows the Doc Hollywood template, but replaces its human characters with their anthropomorphized car equivalents. There are many problems with this, regardless of how you feel about anthropomorphic cars.

Till now, Pixar’s had a pretty spectacular track record in terms of pure storytelling–their product’s deftly blended visual imagination and technical virtuosity with Spielbergian sentiment spiked with a mild, kid-friendly sarcasm. That narrative cocktail has been wildly popular with audiences ever since Toy Story, but, as Cars so dreadfully proves, Lasseter and company have mixed this one once too many times. For the first time, Pixar’s storytelling feels thoroughly by the numbers, as if these CGI mavens finally decided they hit on a tried-and-true formula worth repeating ad nauseam. Their latest project feels at every level on cruise control. True, Pixar has delivered its share of lukewarm material, but even its till-now weakest movie Monsters, Inc. had its moments of freshness and exhilaration (the roller-coaster-like finale in the fright factory, the run-in with the Abominable Snowman, in particular). Cars, on the other hand, conjoins the Doc Hollywood beat sheet with Pixar’s moral dictate that all their movies chart the same moral arc and contain characters who learn the same tripe about humility and friendship.

Cars’ fill-in-the-blank screenplay concerns a cocky rookie racecar, Lightning McQueen, who dreams of winning the upcoming championship and luxuriating in the fame, riches, and celebrity endorsements that come with success. En route to the race in California, Lightning gets stranded in the ramshackle hamlet of Radiator Springs. Sentenced to repairing the road that he tore up upon his arrival in town, Lightning’s initial moping and whining transforms into a realization that, in life, it’s not whether “we make good time” that matters, but rather–are you ready?–that “we have a good time.” Everything else about Cars is just as trite. The middle section of this plodding 116-minute clunker involves Lightning’s budding friendship with a slow-witted hillbilly tow truck, and a romance with a sweet-but-spunky Porsche. Finally, it’s McQueen’s admiration for a washed-up former racing champion (voiced by Paul Newman), now living bitterly in the backwater, that turns him on to the beauty of loyalty and friendship.

What troubles me more than the obviousness of Cars’ screenplay is that it took eight people to patch it together: Lasseter and three co-writers, two guys credited with “Story,” and two more credited with the hoity-toity moniker of “Additional Screenplay Material.” That’s seven more than it took to write Chinatown. Perhaps the most unfortunate decision behind Cars was conceptual. The NASCAR storyline seems of little interest to its 5-year-old target audience (halfway through the screening, the child beside me began snoozing), the pre-teen crowd just doesn’t jive to Pixar’s too-cute cartoonishness, while the adults will all groan and squirm at the movie’s stale tricks.

Lasseter conceives of the Cars universe as inhabited totally by various types of four-wheelers–a concept not only aesthetically monotonous (as the shots of a coliseum packed with these equally ugly-looking things testify), but imaginatively sound only on the surface. Unlike Toy Story, wherein the fate of its man-made protagonists, sometimes hinged on the actions of their human masters, there isn’t a single acknowledgement of a human being here, which is rather ridiculous considering that humans are the only reason cars exist. Had Lasseter and his co-writers drawn on the fears and conflicts that humans represent to their fossil-fuel burning existence, then we might’ve had the rudiments of an interesting screenplay.

As slick, richly detailed as its CGI design is, Cars is just another leap forward in animation’s baffling march towards photorealism: Its images come to us buffed and waxed. Yet all that resplendent realism gets us no closer to smart, chancy storytelling and towards the inner illumination in the specatator that is the destination of all true art. Instead, we find the obligatory sweeping shots of race tracks, desert buttes, and “you are there” POVs of racecars zipping along chasis-to-chasis, all of it noisy, boring, and, frankly, smug. Smugness pervades Cars top to bottom and wall to wall, aggravated by the tired shticks turned in by its cast.

Owen Wilson has now officially overstayed his welcome, having plied his lovable doofus bit once (twice, thrice?) too many times. Newman’s turn as a redeemed old fogy is as tired as his character. A greater cause for concern is that Lasseter feels content to play up for laughs stereotyped variations of his “non-white” cars. For example, we get Flo, the sass-talking “black” classic with the fins, and Ramone, the hydraulically tricked-out cruiser who seems the multiplex version of the Hispanic gangsta. This is Disney/Pixar’s version of ethnic diversity–stripped of context and paraded on view for whitebread amusement. Cars is a steep step downwards for all and everything concerned, unless you’re a Caucasian sports car.

Grade: D

Directed by: John Lasseter
Written by: John Lasseter, Dan Fogelman, Philip Loren, Kiel Murray, Robert L. Baird, Dan Gerson, Jorgen Klubien, Joe Ranft
Cast: Owen Wilson, Paul Newman, Bonnie Hunt, Larry the Cable Guy, Cheech Marin, Tony Shalhoub, Guido Quaroni, Jenifer Lewis, Paul Dooley, Michael Wallis, George Carlin, John Ratzenberger, Michael Keaton, Joe Ranft

Up

June 13, 2009

Up_pic

It’s pretty much a given that each new Pixar film is going to blow minds away with its rapturous digital artistry, and Up is no exception. With its clever, gorgeously textured evocations of everything from early American newsreels to misty, sub-tropical vistas, Up is every bit as ambitious and amazing as Pixar’s animation milestones as it spins its fable about retired balloon-seller and curmudgeonly widower, Carl Frederickson (voiced with gravelly gusto by Ed Asner), who looks the spitting image of the latter-day Spencer Tracy (think Guess Who’s Coming to Dinner).

The death of his wife, Ellie, has left Carl a sorrowful and bitter septuagenarian, nursing regret that he was never able to make good on Ellie’s dreams about one day going to Paradise Falls, a mysterious, exotic place somewhere in South America. Refusing to give in to real estate developers coveting his home as well as to the retirement-home orderlies who show up to take him away one morning, Carl takes off — literally — with the aid of a gigantic bouquet of candy-colored balloons and jerry-rigged sails, his sights set on Paradise Falls, vowing finally to honor Ellie’s lifelong wish.

No sooner has Carl soared over treetops and cityscapes — another of Pixar’s trademark vibrant montages — that he discovers he’s got a stowaway, the sweet, comically dim Russell (Jordan Nagai), a rotund boy scout who’d shown up on Carl’s doorstep the previous day and never quite gone away. Eager to win his final merit badge — to be earned after he helps out a senior citizen — Russell offers his services to the surly, petulant Carl.

This sets off a consistently engaging adventure yarn as Carl and Russell arrive at Paradise Falls and encounter a dapper, eccentric coot named Charles Muntz (Christopher Plu bmmer), an explorer-adventurer cut somewhere between Erroll Flynn and Howard Hughes. Carl has idolized Muntz since his boyhood. Indeed, in the wonderfully pitch-perfect mock newsreel that opens the film, we’ve learned how Muntz was the discoverer of the legendary Paradise Falls, from where he’d brought home the skeleton of a fabulous bird. When the authenticity of the skeleton was called into question, the zealous and disgraced Muntz embarked for Paradise Falls again, vowing to bring a live specimen. Ever since, Muntz has been on the hunt for the rare bird, using his spectacular Hindenberg-like airship as his base of operations, and a team of dogs as his assistants.

In perhaps the most obvious concession to the kiddie-movie crowd, Muntz’s dogs are all outfitted with collars that vocalize all their thoughts in a variety of cartoonish voices. It’s here that Up threatens to teeter into the pedestrian pandering of lesser studios’ animated fare (i.e. Paramount’s Ice Age franchise or Dreamworks’ Shrek). That the talking dogs are often so endearingly funny, and the jokes cute and clever without ever feeling derivative or infantile is a testament to Pixar’s high standards relative to its industry peers.

Of course, Carl and Russell promptly encounter the very bird — a dopey hybrid of a dodo and an ostrich — that Muntz has been seeking for decades. As reluctant as Carl is to befriend the creature, he resolves to help Russell save the bird once they catch wind of Muntz’s sinister motives towards it. Hence, Up locks itself inevitably into the groove of a by-the-numbers chase-and-rescue picture, embellished — thankfully! — by the vertiginous imagination and clever plotmaking of Pixar’s storytellers.

As entertaining as Up’s second-half is, it’s a far cry from the cinematic and emotional tour de force that opens this film: A lovely and telling montage of Carl and Ellie’s lifelong romance and married life, alternately tragic and joyous. These vignettes richly and efficiently portray lives of dreaming, togetherness, loss, and disappointment that would make cinema forebears like Griffith and Chaplin proud. Indeed, the first 20 minutes of Up rank as the best thing to roll out of the Pixar factory, perhaps ever.

Up deflates a bit of its early potential once it recognizes itself as a mass market film and, hence, falls into the familiar devices of an action-oriented, beat-by-beat plotline to keep the multiplex audience interested. Paradise Falls, for instance, loses the early sense of awe and wonder that cloaked it to become simply a backdrop to the plot-driven antics that power the bulk of the movie. Luckily, when it’s all said and done, Up lingers in the mind with its tale of an old man’s redemption, his honoring of the love of his life, and the rejuvenation of his own spirit, proving that, where it counts, Pixar’s magic still has sparks to spare.

Grade: B+

Directed by: Pete Docter, Bob Peterson
Written by: Bob Peterson
Cast: Ed Asner, Christopher Plummer, Jordan Nagai, Bob Peterson, Delroy Lindo, Jerome Ranft, John Ratzenberger, David Kaye, Elie Docter, Jeremy Leary